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Dec 22, 2024
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CGT 247 - 3D Animation - Introduction Credits: 3 Lecture Contact Hours: 3 Description: This course is designed to increase the student’s familiarity with the 3D interface, concepts of 3D space and animation. It will provide an introduction to primitives, some modifiers and box-modeling techniques. Students will be exposed to lighting, texture mapping concepts and basic animation techniques. Students will also develop skill sets to create simple animations.
Prerequisites: None. Corequisites: CGT 109 if not taken previously. CGT 123 if not taken previously. CGT 125 if not taken previously. CGT 127 if not taken previously. Recommended: None.
Course Category: Occupational This Course is Typically Offered: Fall, Winter Check Course Availability
Course Competencies
- Apply good project management skills.
- Create complex 3D models using primitives, basic modifiers and box-modeling techniques.
- Create complex 3D models using spline extrusions, lathing and lofting techniques.
- Create accurate 3D scenes using orthographic projections, snap-to functions, realistic units of measure and the XYZ coordinate system.
- Create realistic model surfaces using basic material presets, including multiple materials on a single model.
- Modify basic materials using diffuse/specular settings, texture map tiling and offset settings and transparency and illumination settings.
- Create realistic 3D scenes using 3 point lighting techniques and appropriate camera, lighting and shadow settings.
- Create simple 3D animations using camera motion and keyframe/tweening techniques.
- Create smooth and realistic camera motions using motion paths and position constraints.
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