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Dec 26, 2024
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CGT 213 - Interactive Animation 3 UI/UX Credits: 3 Lecture Contact Hours: 3 Description: This course provides an in-depth understanding of UI/UX (User Interface/User Experience) based animation. Students will learn to extend their UI skills in a variety of animation and visual communication techniques. Students will learn to use UX criteria to manage an instructional-based animation project, creating a project for computer-based training, marketing or entertainment. Students should have a working knowledge of UI/UX principles and keyframe/tweening techniques before beginning this course.
Prerequisites: CGT 141 with a minimum grade of 2.0 or Consent of department Corequisites: None. Recommended: None.
Course Category: Occupational This Course is Typically Offered: Fall Only Check Course Availability
Course Competencies
- Apply good project UI/UX (User Interface/User Experience) management skills.
- Create storyboards, flowcharts, prototypes, rough cuts and pencil tests for use in the creation of the animation projects.
- Modify content as necessary to allocate memory effectively.
- Employ a professional production UI process in the creation of complex animation projects.
- Apply good design and typographic skills to screen-based projects.
- Create appropriate raster and vector graphics for use in screen-based projects.
- Apply a variety of 2D animation and “camera” techniques to create effective User Experience.
- Import graphics and sound with attention to file size and format to ensure quality results.
- Create animation for computer-based instructional media.
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